Chains Game Review

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Whilst many match 3 games are already investing much more on 3D graphics and in-depth storylines due to the lack of variety in challenge, the Chains game focuses much more in providing many methods on how you can enjoy greatly the concept of match three in a retro 2D interface. And now, we get to explore this IGF contender further in a review to clarify what I imply from the earlier statement.

Chains is really the prototype game produced from the 2D engine and framework named AGen. It is a physics driven game with a simple rule to play: just hyperlink three or much more adjacent bubbles together to form chains and clear them off from each level. It is composed of 20 levels only but even although it is a relatively short game to play, it makes up for it in innovation and selection to the standard match 3 gaming composed of just repetitive game play mechanics.

As a matter of reality, each level of Chains presents you with a different objective for you to get via in order to move on to the next stage. Linking bubbles with each other is mainly the name of the game, but expanding from that concept, you will also be tasked to prevent bubbles from getting lost, keep creating bubbles chains within a span of time, and maintain bubble flow in the level just to name a couple of. And with the distinction in mechanics, you are sure to encounter something unusual and thrilling as you progress through the game.

What amazed me additional is how physics plays a significant role in this game. Gravity and magnetism is emphasized significantly on all levels and as you progress additional, you'll chance upon some easy machines too. Platforms supported by pulleys, levers and wedges provide a quick paced and challenging game play. However, contrary to what you may expect, some levels will require careful planning as well and just randomly chaining bubbles mean particular defeat.

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